My name is Dylan and I’m a freelance game composer available for hire who is looking to work closely with video game developers to create a score that best suits their project.
When scoring a video game, my goal is to create a soundtrack that will enhance the experience of the player, inspire the game developers and stand on it’s own as a great piece of music. As an audio engineer, I will also be able to mix and master the music that I compose for your game in a professional studio with analog mixing gear.
If an original soundtrack is needed for your project, you can fill out the form on my contact page and tell me about your game.
- Professionally mixed and mastered
Live instrumentation and high quality samples
Stems for dynamically adaptive music
Mixing and Mastering
All of the music I produce is professionally mixed and mastered to industry standards. I make use of both plugins and vintage analog gear to ensure my mixes can compete with Triple-A productions and sound perfect on any listening system.
I also provide stand-alone mixing and mastering services, so if you already have music for your game but want to give it the professional edge that will set it apart from the competition, don’t hesitate to get in touch with me.